Master in Game Technology is a Masters program taught at Howest University of Applied Sciences, Belgium. Intake: September. The program is offered in campus-based modes with full-time options.
The Master in Game Technology at Howest is a professional master focused on technical skills for game development. It is set up in partnership with Breda University of Applied Sciences (BUas), combining expertise in gaming and digital technology and building on Howest’s bachelor programme Digital Arts and Entertainment (DAE). The programme is described as responding to growing demand from the game industry for highly qualified professionals, alongside increasing complexity in the sector and the need for graduates who can work at a high level.
The collaboration with BUas includes joint programme setup and also shared work on international research. The master is described as practice-oriented, with projects and research results intended to be immediately relevant to the sector. Howest also positions the partnership as enabling closer cooperation with industry and supporting research focus linked to the Flanders Game Hub.
The minimum requirements for admission in Master in Game Technology at Howest University of Applied Sciences for all applicants (Domestic or International) are:
Note: Please check the university website in the link below.
Please check detail of study units at https://www.howest.be/nl/nieuws/howest-lanceert-professionele-master-in-game-technology
14 fully funded scholarships are listed for Belgium. See Belgium scholarships.