Master in Game Technology

Campus Masters Full Time
Delivery
Campus
Study mode
Full Time
Level
Masters
Starts
September

Introduction

Master in Game Technology is a Masters program taught at Howest University of Applied Sciences, Belgium. Intake: September. The program is offered in campus-based modes with full-time options.

The Master in Game Technology at Howest is a professional master focused on technical skills for game development. It is set up in partnership with Breda University of Applied Sciences (BUas), combining expertise in gaming and digital technology and building on Howest’s bachelor programme Digital Arts and Entertainment (DAE).

The programme is described as responding to growing demand from the game industry for highly qualified professionals, alongside increasing complexity in the sector and the need for graduates who can work at a high level.

The collaboration with BUas includes joint programme setup and also shared work on international research. The master is described as practice-oriented, with projects and research results intended to be immediately relevant to the sector. Howest also positions the partnership as enabling closer cooperation with industry and supporting research focus linked to the Flanders Game Hub.

Admission Requirements

The minimum requirements for admission in Master in Game Technology at Howest University of Applied Sciences for all applicants (Domestic or International) are:

  • program specific academic requirment set by Howest University of Applied Sciences.
  • English Language OR any other language requirments as set by Howest University of Applied Sciences as pre-requiste for admission in Master in Game Technology.

Note: Please check the university website in the link below.

Courses Units

Scholarships

14 fully funded scholarships are listed for Belgium. See Belgium scholarships.